Karen, Nairobi

Zone Laser Tag · Karen, Nairobi

Two players moving in, blasters up

Your visit

The crew welcomes you, splits the group into teams and walks you through the game: what to aim for, how tagging works, the bases and the arena's rules. Tell them before the game if anyone has a physical challenge.

  1. A player in a glowing vest, the phaser held in both hands

    Suit up

    The vest goes on like a jacket, the phaser hanging in front. Clip it at the front, tighten both sides, and the crew checks every player before the doors open.

  2. A player suited up, reading the screen on the phaser

    Find your code name

    Your phaser's screen shows your pack's code name. Remember it: it's how you find your score after the game.

  3. A player taking aim, both hands on the phaser

    Two hands, then play

    One hand on the trigger, the other along the front grip: the phaser fires only with both hands on it. Then the game is on.

Game modes

Zone's arena systems run many games. The crew picks the game for your group, so ask for a favourite:

Team
Defend your base, attack theirs. Zone's most played game, over half of all games worldwide.
Solo
Every player for themselves: the most tags and points wins.
Zombies
Humans against zombies, and a human whose health runs out joins the horde. Humans have limited ammo.
Domination
Tag the targets and bases to claim them in your team's colour; every device you hold scores.
Capture the Flag
Take the other team's flag from their base and bring it home.
Infection
Get tagged and you switch teams.
A team of three, blasters ready, one kneeling in front

The gear

  • The phaser: Zone's Helios, with your score on its screen as you play.
  • The vest: sensors on the shoulders, the front and the back, for every tag that counts.
  • Infrared does the tagging, like a TV remote: nothing is fired and nothing hurts.
  • Tag a sensor or a phaser and that player's pack goes dark for a few seconds, then comes back on.

Scores and membership

Your phaser keeps score as you play, and the scoreboard ranks everyone after the game. Members play under their own alias and keep every score: climb the local and worldwide Zone rankings, unlock achievements and compare stats with friends.

Arena rules

  • Walk, don't run.
  • Keep off the obstacles: no climbing.
  • Non-contact: no touching other players or their gear.
  • Play fair. The crew can take a player out of the game for breaking a rule.

Questions

Does it hurt?
No. Phasers send infrared light, nothing that hits you, and the game is non-contact.
Can kids and grown-ups play together?
Yes. Zone's vests adjust to fit all ages and sizes, and families play in the same game.
Do I need to be a member?
No. Anyone can play; members also keep their scores, rankings and achievements.
How long is a game, and how young can players be?
Ask the crew: they set each game for the group playing.

Planning a party or a team day: our phone and email will be here soon.